UNDER REGISTRATION

  • EMILIA LANDALUCE

Updated Friday,26May2023-23:46

  • Share on Facebook
  • Share on Twitter
  • Send by email

Comment

WHO. Borja Vaz and Jorge Morla (34 years old) are journalists and are dedicated to cultural criticism. WHAT. The Century of Video Games (Arpa) explains why video games deserve the media attention that other cultural manifestations, such as books, receive.

The video game is a support that brings together different cultural expressions. And it doesn't get the attention it deserves. It is a medium that, like all new media, is nourished by what has come before, but then brings its own idiosyncrasy. The with

Concept of simulation, the concept of mechanics...

The video game is now...

The most effervescent medium, because the possibilities of telling a story are inexhaustible and are yet to be discovered. Also for the discovery of new technologies and new ways of narrating.

You speak of

Before your eyes

, a video game that is played blinking.

And it talks about how memories, life, flow and escape, and it's impossible to go back. Video games are like a kind of bubbling magma that,

If it is not going to displace other forms of culture, it is going to share many aspects.

.

Video games evolve fast.

In the cinema there are a series of milestones that revolutionize everything -the editing, the sound, the 3D-, but then they do not have so much room for maneuver in terms of evolution. Instead

The video game undergoes a great revolution every five or six years

. In other words, the transition from two dimensions to three dimensions was dramatic; or from very constrained levels to large open worlds, with large cities and thousands of characters. And it remains to be seen where virtual reality takes us.

Another change.

We have almost reached

The perfection of the graphics, which are already totally realistic

. And now he is going to throw more to what is the stylization with artistic directions increasingly risky, more abstract ...

You explain the video game industry. Which will mean the irruption of China.

Video games as a cultural artifact are also

Object coveted by power

. And China is the best example of this. China has no qualms about colonizing culture to convey its party ideals, and that carries some danger.


The same is prohibited or limited as Tik Tok in the US. Then they highlight the great generation gap that exists in video games... Many do not understand that it is no longer an entertainment, but implies attention, dedication, demand... A lot of people don't have time to play.


Today there was an article in

The Washington Post

about the last

Zelda

And the journalist said that

It's what has united her daughter the most.

. And there were comments from 65-year-olds who said they had discovered video games. And then there's transmedia. Last year's highest-grossing movie was based on a video game,

Super Mario

.


Then you deny that ridiculous alarmism of the media, which attributed violence and shootings like Columbine... But they also said to see

Pokémon

He gave epilepsy.

Let's say that, with video games, the information field is like dry grass waiting for a small spark to burn. The reality is that

Studies linking video games and violence don't exist

; Yes, there are on how they enhance certain cognitive abilities, psychomotricity, coordination ...

There are other problems...

The other day we were talking to a woman who told us that she was afraid to take away her

Fortnite

to his daughter, because he said that many children now socialize with him.

Fortnite

.


In any case, about socializing with a video game... Most now link with

Apps

.

Of course, that is one of the social changes. One of the things that

Gregory Luri

He said that children need spaces outside the supervision of adults where they can clear their knees. And when Jorge and I were kids, we could go to the streets, we could count our little houses in the trees... But that,

Today's children don't do it anymore

. I remember when I was a kid my parents didn't know half the time where I was.

And what happens now?

That parents want to be all the time knowing what their children do. I remember being given a Super Nintendo when I was five, and my parents didn't worry about what content was in the game. Now, many times

Parents who do not know about video games put everything in the digital bag

: pornography, applications that hook you for hours...


It's amazing the complexity of some video games. The work of historical documentation of

Assassin Creed

, which so annoyed Melenchon, or the exposition of Ayn Rand's anti-collectivist theses in

Bioshock

. Video games, like literature, serve to transmit ideology, knowledge... It is a great, great collective work, although there are great directors like Hideo Kojima (

Metal Gea

r).

The video game, as an ecosystem, is bringing together a lot of artistic professions. There are video games that are narrative, that tell you a story, and there are others that offer you an experience. And those stories need writers, screenwriters... And now

Hollywood actors, designers, historians are entering

...

In the end, the absence of a video game review has liquidated the specialized publications and left the field free to

Streamers

,

Influencers

...

That monopolize the whole conversation, because

Traditional media have also withdrawn

. But the discourse on the video game is taken over by them, when it deserves a criticism and an analysis of the industry like other cultural manifestations. The question is why the media do not pay attention to something that moves so much money, that influences so many people, that so many people participate in it and, above all, that has so much potential. Every two by three video games come out that deal with topics of great depth. The other day came out a game that is awesome by Tetsuya Mizoguchi, which could be a video creation of

Bill Viola

And no one, very few people, is paying attention to it.

A video game is demanding. And it's not passive.

You can't be watching a series while playing a video game. It takes hours to learn how to play. That's why in the book we have made lists of the best video games to start and try to understand.

Do you think video games will kill passive culture?

Movies have become more accommodating, even books. Also the music... L

Video games are putting us the batteries

. That activity makes us much smarter than any other type of cultural activity does now. And video games judge you, they don't let you waste your time. If you are not attentive, you directly die, you lose

.