Xiaopeng (pseudonym), a student of a famous junior high school in Shanghai, in order to become a game anchor at his "best hand speed" age, he had four hunger strikes because his parents disconnected him from the internet, and the last time he shut himself in 50 hours in the room.

  Recently, Chen Liangshun, the responsible policeman of the Piaoying Neighborhood Committee of the Jiaxing Road Police Station of the Hongkou Branch of the Shanghai Municipal Public Security Bureau, has received requests from parents for help almost every day.

He suddenly became an "Internet celebrity policeman" because he helped Xiaopeng regain his studies and enter key high schools for listing.

SMS, WeChat, and phone calls for help continue one after another, and many of them are parents from other places.

  "The teenagers I met basically wanted to be an e-sports anchor." The first case Chen Liangshun received was Xiaopeng who was on a 50-hour hunger strike.

According to Xiaopeng’s father, Mr. Gui, during the epidemic, the child opened a “small window” to play games on the computer during the epidemic. When the family disconnected him from the Internet, he cracked the neighbor’s WiFi password and continued to play the game.

  Wanting to be a game anchor sometimes becomes an excuse for such teenagers to play games.

When parents show dissatisfaction or even anger towards their children who are addicted to games and ignore their studies, "being a game anchor with an annual income of 10 million yuan" often becomes the "best dream" for children to play games.

  Going on a hunger strike to be a game anchor

  Mr. Gui told reporters that during the 2020 winter vacation, Xiaopeng hardly wrote a word or read a book, and was playing games every day.

And his dream is to be a game anchor with a junior high school diploma.

"It is said that a powerful anchor can earn 10 million yuan a year and does not need a college degree." Mr. Gui said, Xiaopeng had repeatedly advised his parents, now that he is the fastest in his teens, he just missed this point. Can't be a game anchor anymore.

  Policeman Chen Liangshun intervened, and it was the result of Mr. Gui dialing 110 to report to the police.

At that time, Xiaopeng had not eat or drink for 50 hours because of disagreements with his parents.

  "I play games myself, so I just talked about games with him." Chen Liangshun told reporters that after he became a policeman, he also participated in the "War Royale" professional competition and reached the top 32 online national top scores, but he lost in the end. To a student from the Department of Mathematics of Fudan University, "This example can fully illustrate that playing games is not only a matter of junior high school level."

  Mr. Gui has a calendar that records the time when Chen Liangshun visits each time. The calendar shows that in the months before Xiaopeng's 2020 high school entrance examination, Chen Liangshun came to persuade Xiaopeng more than 40 times.

Every time, Chen Liangshun almost conveys a message to his children-no matter what career he will be in in the future, first get a college diploma.

  "Many children are paralyzed by online public opinion. Various online media always report how much e-sports anchors can earn, but they never say how many people are behind this kind of industry that can make money by playing games and chatting. It's paving the way at the bottom of the pyramid." Chen Liangshun told reporters that among the gaming teenagers he came into contact with later, there were girls who "feel that they are good-looking and can still play games and make money."

  He said that some game teenagers have high IQs.

Take Xiaopeng as an example. On the eve of the senior high school entrance examination, he decided to regain his studies and was admitted to the city's key high school.

In the most recent high school monthly exam, he was ranked more than 220 in his grade and jumped to 62nd, and his mathematics score even got the first place in the class.

  "It's not impossible for them." Chen Liangshun recently contacted dozens of gaming teenagers and their parents and found that as far as this group of teenagers with high IQ and low social awareness is concerned, they may lack the most "anchor". Persuading to withdraw from the course".

  I thought I was here to play games, but I didn't expect to "go to work"

  Zheng Duo, co-founder and COO of e-sports integrated operator Hero Sports VSPN, is a "chief dismissal officer" in the e-sports industry.

This high-achieving student who graduated from Peking University is now a visiting professor in the professional course of e-sports at Communication University of China.

The compulsory courses for e-sports majors such as "Introduction to e-sports", which he offers, go far beyond simply "playing games" itself, but aim at the organization, content production, publicity and broadcasting, and commercialization of the e-sports industry. The core module is to introduce students to a "career development space" full of unknowns.

  Zheng Duo receives calls from many friends for help every day, "Almost all children are addicted to games. I hope that children can visit our company to see what the e-sports company does." The campaigner "calls to teach the children and tells them what it's like to play games for more than 10 hours a day."

  He told reporters from China Youth Daily and China Youth Daily that some parents were also "fudged" by their children when they "do not know how to do it."

For example, some parents think that their children are "fast" and find Zheng Duolai to recommend "future e-sports players."

But from a professional point of view, people who are fast in the crowd are only at 100 APM (mouse and keyboard clicks per minute). In the PC gaming era, the top professional gaming hands must reach 260-300 APM.

"I found my friend's child directly and took a hand-speed video. Almost none of them can play professionally." Zheng Duo said.

  Because they don't know how to do it, some parents blindly put their children on the road of e-sports, but their children's e-sports dreams are likely to be abandoned halfway.

At the same time, these children in the best age group for hand speed have also lost the opportunity to continue their education in the best age group for learning.

  Ruan Chen, the head of the League of Legends team of the RNG e-sports club, once suggested to Shanghai's National People's Congress and CPPCC members that they give those teenagers who have given up their studies to engage in e-sports a chance to return to school.

  Ruan Chen told reporters that the age of practitioners in the e-sports industry is usually between 14 and 25, and the golden age is between 15 and 20.

At this age, many people are still in junior high school, high school, or university. Entering the e-sports industry means giving up their studies.

  The annual income of top players in the e-sports industry is twice or even three times that of well-known basketball and football players in the country. It is also a "normal phenomenon" for star players to earn more than 100 million yuan in annual income.

"Many people think that e-sports can be regarded as a lifelong career. But in fact, the elimination rate in this industry is extremely high." Ruan Chen said that if they give up their studies for e-sports, young people will be in a "especially embarrassing" situation, "even if their hands are fast. Yes, I have been training for half a year or a year, but I find that I can’t get it up. What should I do?”

  Is it possible to work for an e-sports company?

In this regard, Zheng Duo took out his own company's data-Hero Sports VSPN platform has grown from 7 people to 1,500 since its establishment in 2016. The company recruits 600 people every year and eliminates about 400 people by resignation.

And a large part of these "eliminated" people quit their jobs because they didn't understand the e-sports industry. "Many people said, I thought that the e-sports company had a lot of time to play games, but I didn’t expect to be so busy at work. I left."

  It is particularly worth noting that the employees currently working at VSPN have at least a bachelor's degree, and are mainly from 985 and 211 universities. Among them, there are many graduates from the University of Hong Kong and Columbia University in the United States.

The anchors of VSPN are mainly graduates of the Broadcasting Department of Communication University of China.

  Parents and children who don’t know how to do it all use their own imaginations to "talk the same story"

  A current situation that worries people in the industry is that due to the lack of e-sports knowledge and insufficient penetration rate, the "mysterious industry" of e-sports has shown support and opposition to "polarization" in the parent circle-some parents strongly oppose it. Children are engaged in the e-sports industry. They don’t even know what e-sports and e-sports anchors are. They are simply not letting their children come in contact with them. Some parents think that the e-sports industry can make a lot of money, and their children are fast enough to drop out of school. Rush in the industry.

  In these two extreme situations, the former directly leads to the breakdown of the family’s parent-child relationship. Some children even run away from home, live in Internet cafes or go on a hunger strike. The embarrassing situation of "not less than".

  According to media reports, an e-sports education institution in Chengdu recruits more than 100 students a year, and they are more or less tired of studying and addicted to games.

After professional training and various simulation competitions, most people can finally recognize the gap between themselves and professional players and return to reality.

  "I often think that if TV stations on the stars can broadcast more professional commentary on e-sports competitions, and elementary and middle schools can offer e-sports career planning or introduction courses, will parents and students not be so blind?" Zheng Duo It is said that most of the current live broadcasts of e-sports events are on niche platforms that parents do not have access to, such as S10 events. 4000-5000 games are broadcast on online platforms a year, with an audience of hundreds of millions, but many parents have never contacted them. Through such events.

"Because they don't understand, parents either blindly cut off the Internet or blindly agree that their children drop out of school to play games. Parents and children are chatting based on their own imaginations, and chickens and ducks are talking."

  The community policeman Chen Liangshun also has a similar view. He told reporters that one of the main reasons why he was able to "persuade" Xiaopeng who was on a hunger strike to play games was because he "played games and understood games."

"Every child, I basically use my own experience of playing games to persuade him to leave." In the recent period, almost none of the parents of online game teenagers who came to ask for help have the quality of "knowing games."

  Chen Liangshun believes that children playing games and indulging in games have become a relatively common social problem to a certain extent, and the key point of this problem is whether parents and children can clearly know what the e-sports industry is, What kind of qualities are required to work in the e-sports industry.

  According to data from the Foresight Industry Research Institute, under the influence of the new crown pneumonia epidemic, the number of live broadcast anchors on my country's head game live broadcast platform has been on the rise from January to March 2020, reaching the highest value in March 2020, with the number of live broadcast anchors being 433.7 Ten thousand; but the number of anchors starting from April to June 2020 has gradually declined, and the number of anchors on the top game live platform in June was 3.039 million.

  Wang Ting, the founder of Shanghai Qijingke Culture Communication Company, told reporters that his "broad-like" charity course "persuades" many young people who want to be e-sports anchors.

"At present, about 300 people have been trained. Many young people don't know that the seemingly simple live broadcasts and e-sports live broadcasts have too many details behind them. They enter the industry blindly, but are not mentally prepared."

  In recent days, Wang Ting’s course has received applications from some e-sports teenagers. He plans to customize a training course for them to play more than 12 hours of games every day for a week. "Please ask dedicated players to train him. , Pull hand speed, physical fitness, and see if they want to continue to be game anchors."

  Wang Ting said that some teenagers cannot even speak fluently, so they blindly believe that they can earn money by being a game anchor. Talk about other".

  China Youth Daily·China Youth Daily reporter Wang Yejie Source: China Youth Daily