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Tired of using heroes to always fight evil?

In "Evil Genius 2: World Domination" players take on the role of villains.

Here you are sometimes the evil person with megalomaniac plans for the world and for once not James Bond or one of his friends.

"Evil Genius 2: World Domination" includes four campaigns, each with its own villain.

There's the narcissistic despot Max, the muscle-bound maniac Ivan, the manipulative ex-master spy Emma and the zealous scientist Zalika.

Each main character has its own path to world domination.

But this is a long way.

Secret rogue bases need to be set up, malicious technologies researched, and comrades-in-arms to be won - and it's not that easy.

The good also appears in "Evil Genius 2"

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The black-humored development strategy focuses on expanding your own base.

Enough electricity and food are needed for the minions, and the knowledge and technologies required for training have to be researched.

With ripoffs you increase your account balance and make yourself known in the world.

Scenarios announced by the publisher are, for example, a kidnapping of the Royal Family or the destruction of Alaska.

Come on, villains, expand the hiding place.

"Evil Genius 2" offers a lot of development strategy and training for the underlings

Source: dpa-tmn

The criminal machinations of course also call for the good in the form of agents who keep knocking on the door and try to thwart the plans for world domination.

A specially built casino serves as a camouflage maneuver and source of income to create a good-natured impression, but not all agents are fooled, besides the tourists.

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What is new in contrast to the predecessor from 2004 is that you now have many different options for getting rid of, fighting or influencing the agents.

"Evil Genius 2: World Domination" is available for the PC and costs around 36 euros.

Expanding hiding places, training villains, fending off agents - in "Evil Genius 2" players have plenty to do

Source: dpa-tmn