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A controversy over probability-type items arose in'Maple Story', a long-lived online game of'Nexon', a domestic game company. Items that exist in Maple Story have a'potential ability', which is a'additional ability'. 'Potential ability', which can be set up to 3, can be replaced using a cash item called'Cube', which must be purchased for a fee, but the problem is that Nexon has set a'specific combination' so that it can never appear and did not notify this . Due to the nature of MapleStory, whose core content is to catch'boss monsters' that give a lot of rewards, most users prefer the'add damage to bosses' option. Assuming that all three of the options are'Add Boss Damage', users call it'Bobobo' and have been consuming the paid item'Cube' to get the'Bobobo' option.



However, on the 5th, Nexon revealed that the'Bobobo' item is a combination that can never exist in the game system. The problem is that the paid item'Cube' has not been notified of such facts since it was updated in May 2010, and the fact was notified to users after 10 years. It is difficult to estimate how much the'paid items' users have purchased and used. It is known that users who purchase cash items in hopes that there will be a '0% winning rate' item that can never exist are reviewing a class action. Nexon's Maple Story, which has been selling cash items for more than 10 years without notifying '0% win rate', will deliver on social media video mugs.



(Text/Composition: Seungho Hwang / Edit: Kieun Lee)