China News Service, August 15. According to Hong Kong's "Ta Kung Pao", the School of Nursing of the Hong Kong Polytechnic University pioneered the "virtual hospital learning system" to innovate nursing education, and the current virtual reality teaching system focuses on "one bed, one disease" (for a single bed, one bed and one bed). patients), it is the first learning system in Hong Kong that simulates the complex and changing environment of a hospital ward.

  Dr. Chen Yuyi, a senior full-time tutor at the School of Nursing of the Hong Kong Polytechnic University, said that the system has 5 scenarios, 11 games, and more than 1,200 random combinations, which completely simulate the busy, complex and changeable environment of the ward, and can better train students' clinical observation skills, Resilience and decision-making skills.

  Chen Yuyi said that due to the impact of the new crown epidemic, students have limited opportunities for internships in the medical care system.

In order to allow students to better apply their knowledge to practice, and to help them improve their clinical capabilities, the college has developed this supplementary virtual hospital learning system.

At present, students are involved in the form of workshops to cooperate with the teaching and practice of related subjects, such as myocardial infarction.

Chen Yuyi said that students can learn about various accidents and clinical nursing experimental traps that may occur in hospital wards through immersive experience, so as to train clinical observation, adaptability and decision-making ability, and can also simulate the perspective of patients and cultivate empathy .

  Cao Weiwei, a first-year student of the School of Nursing, shared that he has never been to a hospital for an internship before. Through the system, he can improve his understanding and familiarity with the hospital, reduce the tension during field practice, and complete the task from a first perspective. It feels very real and can be learned. The content that is not in the book can exercise practical ability.

Zheng Ziyong, a third-year nursing student, mentioned that the randomness of the system can enable students to fully mobilize what they have learned and think more deeply and comprehensively about how to solve problems.

In addition, the system's real-time recording and multiple-choice capabilities can help provide the ability to communicate and make reflections and corrections in real time.

  Dr. Lei Yihua, associate professor of the School of Nursing of the Hong Kong Polytechnic University, introduced that the system mainly refers to the quality of the game through three aspects: environment, reason and emotion, such as the simulated presence, the emotional response of nurses at work, and the needs of nursing tasks.

After students use it, there will be discussions and reflections in class, and they need to fill in a questionnaire to give feedback on the use of the product. The students' feedback on the learning effect obtained so far has more than 4 points (out of 5 points).

She mentioned that there are no epidemic elements specially designed in the game, and she hopes that this system can provide students with different exercises instead of repeating the offline practice content.

Lei Yihua also said that he will continue to develop inter-professional virtual reality games in the future, including expanding the scene to the community, and hopes to cooperate with different colleges and institutions.