Faced with the rise of video games, it was argued that board games would gradually disappear. However, they rise from the ashes to become fashionable again. Their success is so important that it is estimated at 1,400 the number of new games expected for 2020.

As confinement measures may tighten, it is time to discover the booming board games. Tomorrow, virus coronas or not, they will be the new fashionable hobby .

The game "Oriflamme" has just been awarded in Cannes, it won an ace of gold for the game of the year "all public" awarded by the international games festival. It is a strategic card game where bluff, sense of intrigue and conspiracies mix to seize the throne of a deceased king. It is a game with short games, accessible from 10 years and invented by two brothers, one market gardener and the other social worker. It is published by Hachette, a newcomer to a booming market which achieved turnover of 450 million last year, up 10%. The competition is fierce. At the end of the 80s, 20 to 30 new products were released each year. In 2020, 1,400 new games should be released.

What are the latest trends?

The little ones are looking for the "doudou" card to hide the nasty nightmares. There are trash humor games for teens or retarded adults like "Limite limite" whose goal is to create the funniest card associations possible. Among the sure values, there are the so-called cooperative games where the players are not adversaries but all united to solve a riddle or to carry out an investigation. The best seller with 1.2 copies sold is "Unlok", a card game inspired by escape games. Finally, Me too also went through the board game box with "Madame Monopoly" which brings a touch of femininity and equality to the macho "capitalist and masculine" Monopoly "by allocating more money to women than to men. "Sexploration" is a collection of games that help young people to understand their body without taboos. The next theme soon on sale will surf the news of the moment consent.

How to explain this comeback of board games?

In 1983, the Nintendo Game Boy arrived. No one would have bet on the survival of the "Cludéo" and the mille Bornes. The video console tsunami was going to take everything. Cult games like "Trivial pursuit" organized resistance before the rebirth which today offers a golden future for cards, pawns or figurines. Anachronistic but furiously trendy! The board game is aptly named. It is friendly, unifying, funny, it works the meninges, boosts the memory and transports in unusual universes. We play together, with family or friends, for an aperitif or in the evening. But especially between very lively players and not with virtual opponents who must be knocked out with joysticks. The board game can say thank you to "too much screen kills the screen".