The growing world of video games is whetting the appetites of cybercriminals.

In April 2020, 24 million players were registered as online on the Steam platform, according to a report made public by the specialized site Akamai, which explains that players and players in the sector are increasingly victims of attacks.

Nearly 240 million hacking actions have been recorded in one year.

Compared to the pre-pandemic period, attacks have increased by 340%, reports

Presse-Citron

.

Eleven billion attacks stamped "credential stuffing" have also been listed.

These are attempts to massively authenticate connections to web services executed from software using combinations of usernames and passwords that may have been stolen.

Badged usernames and passwords

According to Akamai, usernames and passwords are sold cheaply on the dark web.

The explanation for these low prices can be found in the abundance of leaks listed on the Web, underlines

Presse-Citron

.

The study also highlights the attacks on in-app purchases in mobile games.

The attacks mostly target the United States, followed by game companies in Russia, and Turkey, the report details.

These attacks go back to players who play frequently.

It appears that 55% of them believe they have had one of their accounts compromised in the past.

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  • High-Tech

  • Covid 19

  • Cybercriminality

  • Cyber ​​attack

  • Cybersecurity

  • Video games