In consumer electronics it has been relatively common in recent years for a company to launch a new type of product at a more or less high price and that, after a first wave of companies jumping on the bandwagon, a second wave of versions arrives and leaf turns.

In this new wave there is always an argument that is repeated:

offer more or less the same, but cheaper

.

The limitations at the beginning are greater, but if the market endures, the technology ends up catching up and it may even happen that in the end it is the economic segment that is the most important for brands and consumers - not so much for the media, which they always have their eye on the high-end, though that's another matter - interested in this product.

It happened with smartphones or tablets, but also with less obvious devices such as watches, capsule coffee machines or, increasingly, wireless headphones.

Creative Outlier Pro

is proof - yet another - of this.

So, five and a half years after the first AirPods, and with all the jokes and memes made, it turns out that removing the cable from in-ear headphones was also

a good idea

.

Yes, they are lost - less than we thought - and we still have to get used to the idea that they are an accessory, but there they are, allowing the headphone jack to gradually disappear from the plans of mobile manufacturers.

Thanks, yes, we should not give them so much to Apple as to those who democratized the idea and took it to around 100 or, preferably, 70 euros.

In this case we speak of 89.90.

The Creative Outlier Pro includes some of these technologies that have allowed for a market based on more than 'at least they don't cost that much'.

Active

noise cancellation

that takes advantage of external microphones is one such example.

It does not isolate completely -they also have an ambient mode, more recommended for times when it is convenient to pay attention-, although it is enough to make it easy to concentrate.

It has microphones on the outside and inside, which is not so common in this segment, and gives a good result without especially affecting the listening quality.

The reproduction is faithful and of quality, with a better result in the bass -powerful- than the treble.

In any case, it is possible to download an application that allows you to

play with the equalizer

to adjust the parameters to your liking.

The Super X-Fi positional sound system can also be activated.

The change is considerable -not necessarily preferable-, but it means having to mess with the app, which is already an additional nuisance and, anyway, it only works with music stored on the device, not with streaming systems like Spotify or Apple Music.

The ever-grateful touch controls

can also be configured from within the app

.

By default, taps on the left earcup turn noise cancellation and ambient mode on or off (two), summon the personal assistant (three), or turn down the volume (one, but long for three seconds).

Meanwhile, the right 'earcup' pauses and plays (two taps), switches to the next song (three taps), and turns up the volume (long press).

The command input area is wide, because the entire headset is.

It is a bulky device, although it does not become annoying due to the weight and they are comfortable.

Visually, yes, it is noticeable and they look without problems.

The silicone pads are interchangeable and come with several from the factory, in addition to a charging cable (without a plug, yes).

The design of the entire product is

quite neutral

, with modern lines, but without elements that stand out, an idea that is reinforced with a color that evokes bronze without daring to be so at all.

The box is considerably bulky, almost closer to a glasses case than any of its rivals, though it doesn't exceed the unforgivable limit for these products:

it fits in your pocket

.

In any case, they are transported much more comfortably in any backpack, bag or fanny pack, where size is contextualized and becomes a small thing.

The sand of this lime is, as with the headphones themselves, more battery than usual when passing through the starting box.

In total, up to 60 hours with the case and 15 without it, which remain in a not inconsiderable 40 and 10 with active noise cancellation, according to the manufacturer.

After a week of testing, it seems that Creative is not exaggerating too much with its calculations.

Its metal body is

robust

and gives the feeling of being able to withstand drops and bumps, which is always appreciated.

The 'room' in which the headphones rest appears when you push the opposite side with your finger -it is a unidirectional movement, be careful with forcing- and this side also houses the lights that report the status of the battery.

The product, as a whole, could be described the same: robust.

It delivers what anyone could ask for in a headset and does it at a price that is in an environment where not too long ago it wouldn't be fair to make this request.

Creative has done well, but the best thing, perhaps not so much for the firm, is that it will have more and more rivals capable of doing it.

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