China News Service, Hangzhou, July 26 (Reporter Wang Hao) On the 26th, the 2022 Global E-sports Leaders Summit was held in Hangzhou, and the "2022 Asian E-sports Industry Development Report" was released at the meeting.

The report shows that the global e-sports audience is expected to reach 532 million by the end of 2022, while the number of Asian e-sports viewers will also exceed 300 million.

  At present, China has become the world's largest e-sports market. In the expectation that the global event revenue will reach 1.384 billion US dollars in 2022, China alone will provide about one-third of the revenue of the global e-sports market.

  According to the "2022 Asian E-Sports Industry Development Report", as the perception of e-sports among the Chinese public becomes more and more prominent, e-sports is gradually showing a trend of popularization. Under the background that e-sports will soon enter the Hangzhou Asian Games as an official competition event At present, about 70% of Chinese netizens agree that e-sports is a sport.

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