It is the historical reference game. Moreover, the new installment of the saga scheduled for the end of 2020, Assassin's Creed Valhalla, is awaited by fans like the Messi! In the first episode of "GAMERS", the new podcast of Europe 1 Studio which tells you the secret stories of cult video games, Jean-François Morisse tells you how Ubisoft's flagship game, Assassin's Creed, stood out by his attention to detail and his desire to stick as closely as possible to reality.

Walk the streets of Paris during the French Revolution, cross the path of Cleopatra in the time of the pharaohs or that of Socrates in full ancient Greece ... Since its launch in 2007, the game Assassin's Creed has established itself by making players travel in different eras of history. Latest: the Viking Age. Above all, the video game is the first to focus on making the settings, places and facts as realistic as possible. 

In the first episode of "GAMERS", the secret stories of the video game, the historian Maxime Durand tells you how he worked for the Ubisoft saga to revolutionize the world of historical games. Technical constraints, controversies ... It also explains why imagining them was much more complex than expected. 

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GAMERS is a Europe 1 Studio podcast

Voice, writing: Jean-François Morisse

Production: Timothée Magot 

Production: Christophe Daviaud

Edition and distribution: Clémence Olivier