When Massive Entertainment moves into new premises at Möllan in Malmö, the staff stays at home. Since March 16, the 650 employees have been working remotely. They connect to the company's network and can do the work from home.

- It works just as well because we can virtualize our entire business. We can produce, market and distribute virtually and people can experience our products completely virtual. In a way, it's like we've taken a step into a digital stratosphere and it's worked surprisingly well, says David Polfeldt, CEO.

Now WHO calls for computer games

The World Health Organization WHO has previously classified video game addiction as a mental illness. Now Ray Chambers, WHO's Ambassador for Global Strategy, has urged people to play computer games to maintain social distance. And at Massive Entertainment, you will notice that many people devote their quarantine and isolation to playing computer games.

- The gaming industry in general is doing very well under these conditions for people at home is very much. People are very connected nowadays and they play more games, concludes David Polfeldt, CEO of Massive Entertainment.