The helmet must be worn for entry

Facebook launches virtual meeting rooms

“Workrooms” allow people to “work in the same room despite physical distancing.”

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Facebook announced the launch of a new service dedicated to professional collaboration purposes that allows users to hold meetings using virtual reality helmets "Oculus", a further step towards building "Metaverse", a world in which the real and the virtual will eventually blend harmoniously, according to the company. .

In the "workrooms", participants appear around a round table in the form of avatars of people resembling cartoon characters.

Communities can interact with a microphone, by drawing on a virtual whiteboard using remote controls that transmit their gestures, or they can even broadcast what appears on the screen in front of them where they are physically located.

And Facebook explained, in a statement published on the Oculus blog, that “work rooms” allow people to “work in the same room despite physical distancing,” and aims to “improve the team’s ability to collaborate.”

The new technology will be available to users of Quest 2 helmets, and their colleagues who do not have this type of equipment can participate in the meetings via video calling technology.

And Facebook announced, at the end of last July, that it had formed a team to work on creating the so-called “metaverse” or “metaverse universe”, in which the real and virtual worlds blend to the point of merging, a vision stemming from science fiction based in the field of games the video.

The founder of "Facebook", Mark Zuckerberg, considered that the "Metaverse" represents the future of this social network.

"To achieve our vision for metaverse, we need to build the fabric that connects the various digital spaces in order to bypass physical restrictions and allow mobility between them as easily as moving between rooms in the house," Zuckerberg wrote on his personal account on Facebook on Monday.

Zuckerberg explained that screens, holograms, virtual reality helmets and augmented reality glasses are supposed to gradually allow “movements” from virtual universes to physical places, akin to “teleportation.”

• Participants can interact with a microphone, or by drawing on a virtual whiteboard.

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