In a stressful workplace atmosphere, we really lack a similar interactive culture that can relieve stress and bring joy.

  On January 5th, a boss in Fuyang, Anhui Province rewarded employees to go to the supermarket for a one-minute snap purchase. All items placed in the shopping cart were paid by the boss. It was stipulated in advance that only goods with a unit price of 100 yuan or less could be snapped up. Fragile items could not be grabbed.

The scene where employees raced against time to buy was very joyful. Some employees said that the most robbed of more than 1,000 yuan of goods felt "more exciting than making money."

  This video that employees snapped up has caused widespread dissemination on the Internet.

In the video, employees stand in a row and sprint to the shelves after giving an order. The scene is very lively.

The "painting style" in the comment area is also quite interesting. For example, many netizens said, "The supermarket has become the biggest winner," and some netizens joked, "It must be an unmarried girl holding potato chips."

  Objectively speaking, under the premise of restricting the unit price of rush-buying goods, the benefits that employees can get are relatively limited, and the most rush-buying goods are only more than 1,000 yuan.

On the premise of not paying too much cost, the boss was listed on the hot search and received praise from the outside world. In the final analysis, it is because the form is relatively novel, interactive, and has a sense of participation.

Grab more and less, all depends on your own luck.

  Judging from the employees' "success", the stimulus rewards for supermarket panic buying are some forms greater than substance.

But after all, this is only a kind of benefit that the boss gives to employees, not a legal benefit. The boss can do nothing at all, so there is no need to be excessively harsh, and the employees involved are also more happy and satisfied.

  Looking at it from another angle, the direct method of distributing money is more practical, and employees can freely control when they get the money, but this form is greater than the actual incentive means, which can trigger lively discussions, including likes, and can also explain some problems.

  As far as the overall environment is concerned, the degree of harmony between labor and management clearly needs to be improved.

The endless overtime and wolfish corporate culture, including the recent fiery "life-for-money" storm, etc., will somewhat create a gap between the boss and the employee.

In the cold workplace atmosphere, employees of many companies do not actually have a way to relieve pressure in the workplace.

  Based on this background, it is not difficult to understand why a panic buying activity can trigger outside crowds.

The employees who participated in the rush purchase "feel more stimulating than directly sending money", which also shows that they may not really care about the value of the goods they grab, but the activity itself provides an interesting form of interaction.

Exciting, novel, and interesting, these elements are undoubtedly scarce in the dictionary of "beating workers".

  At least for employees, at the moment they rush to the shelf, they do not need to consider the progress of the work, do not need to consider the assessment pressure at the end of the year, only need to think about how to maximize the boss's wool.

From the feedback of employees, it doesn't cost much to let them experience the joy of the workplace.

  Of course, this is not to praise the boss, but to state a certain fact-in a stressful workplace atmosphere, we do lack a similar interactive culture that can relieve stress and bring joy.

  Chengdu Commercial Daily-Red Star News Special Commentator Xiong Zhi