Anime character performers pose for pictures with each other. Photo by Yin Liqin

The security personnel in the venue are conducting non-stop inspections. Photo by Yin Liqin

Spectators wear masks to wait in line to buy goods. Photo by Yin Liqin

The anime character performer attracted the attention of the audience. Photo by Yin Liqin

Anime character dolls attracted the attention of the audience. Photo by Yin Liqin

The audience is experiencing anime games. Photo by Yin Liqin

  On July 17, the audience visited the 16th China International Animation Game Expo (CCGEXPO) at the Shanghai World Expo Exhibition and Convention Center. This is the first large-scale international cartoon exhibition held in Shanghai after the outbreak of the new pneumonia epidemic this year, which has released a sign of recovery in the cultural consumer market in Shanghai. Although it is still in the normal stage of epidemic prevention and control, this exhibition still attracts 250 Chinese and foreign exhibitors such as Tencent Video, Oriental Pearl, Bandai, HOTTOYS and so on. The exhibition area is nearly 50,000 square meters, divided into animation, comics, games, literature, 6 major sectors including the Internet community and peripheral derivatives.

  This exhibition strictly implements various epidemic prevention measures, and adopts the "one vote, one person, one code and one certificate" entrance method. Visitors need to complete the real-name ticket purchase and reservation in advance, show the "health code", measure body temperature, and wear a mask when they arrive at the site before entering the exhibition hall. The site was also equipped with professional doctors, and a volunteer service team was formed to remind the audience to keep a distance and watch the exhibition safely.