Chinanews client, Beijing, August 30th (Reporter Wu Tao) Children’s future is not a game, and children’s memories cannot be limited to games.

  In recent days, the National Press and Publication Administration once again made a combination of punches for the prevention of minor game addiction.

  The State Press and Publication Administration issued the “Notice on Further Strict Management and Effective Prevention of Minors’ Indulging in Online Games”, requiring all online game companies to only pay from 20: 00 to 21: 00 daily on Friday, Saturday, Sunday and statutory holidays. Minors provide one-hour service; no game service shall be provided to users who have not registered and logged in with their real names in any form, etc.

  Why do the relevant state departments require the game platform to do a good job in preventing game addiction among minors?

Because games are not life, once you don’t do well in games for minors to prevent addiction, the seriousness of the impact on a generation is self-evident.

  Recently, the Beijing Youth Legal Aid and Research Center issued a report showing that “in the process of research, almost all parents reported that children play games for more than 1.5 hours a day.”

  Previously, relevant regulations clarified that the duration of online game companies providing game services to minors should not exceed 3 hours per day during legal holidays, and should not exceed 1.5 hours per day at other times.

  Behind this, there are some game companies who violate the guilty and the guilty, one thing on the surface and one behind the other.

Small tricks such as "provide real-name authentication if you are not your ID number", "adult-verified accounts can be easily rented, traded," "set game plots to attract players to be online for a long time" and other tricks are staged in turn.

  On the surface, there are loopholes in the anti-addiction technology of minors' games, but in fact, there are still game companies' interests.

Relying on the game business, some companies can earn tens of billions of yuan in revenue at will, which shows that the profit pie is huge.

Therefore, it is the key to restrain the impulse of business operation that the game is the "cash cow".

  A few days ago, the National Cyberspace Administration of China issued a document requesting that algorithm recommendation service providers should adhere to the mainstream value orientation and promote the application of algorithms for the better.

Game companies should be no exception. How to prevent addiction?

It is hoped that game companies can stand up to their conscience, stand the test, and come up with a plan. The implementation must be in place and the implementation must be thorough.

  Of course, to prevent minors from indulging in games cannot rely solely on regulatory agencies or companies. Schools and parents should also join in. We will work together and work together to build a fence to prevent minors from indulging in online games. .

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