Chinanews.com, October 30. According to the website of the Ministry of Industry and Information Technology, in the first three quarters of 2020, the Internet and related service industries have developed steadily, with steady growth in business revenue and total profits, a slight decline in the growth rate of R&D investment, and a continued narrowing of investment decline; Online and offline integration continued to deepen, and revenue from information services and Internet platform services grew steadily.

  Internet business revenue has grown steadily.

In the first three quarters, my country's Internet and related service companies above designated size (Internet companies) completed business revenues of 895.6 billion yuan, a year-on-year increase of 13.7%. The growth rate was 0.4 percentage points lower than that in the first half of the year and 6 percentage points lower than the same period last year.

  Among them, industry profit growth is basically synchronized with revenue.

In the first three quarters, the industry achieved an operating profit of 86.74 billion yuan, a year-on-year increase of 13.6%. The growth rate was 10.8 percentage points higher than that in the first half of the year, but it was 10.1 percentage points and 18 percentage points lower than that from January to August and the same period last year.

The growth rate of R&D investment dropped slightly.

In the first three quarters, the industry completed R&D expenses of 49.74 billion yuan, an increase of 11.2% year-on-year, and the growth rate was 0.5 percentage points higher than that in the first half of the year, but were lower than 1.7 and 7.1 percentage points from January to August and the same period last year.

  In terms of business operations, firstly, the growth rate of information service revenue continued to decline slightly, and the growth of online games and audio and video services gradually became normal.

In the first three quarters, Internet companies completed information services (including online music and video, online games, news information, online reading, etc.) revenue of 527.8 billion yuan, a year-on-year increase of 12.8%, and the growth rate dropped by 3.5 percentage points from the first half of the year. Internet business revenue accounted for 58.9%.

Among them, the business income of online games, audio and video service companies gradually declined from rapid growth, and gradually moved to normalized growth; the business income of news and content service companies increased slightly.

  Second, the growth rate of Internet platform service revenue led the entire industry, and online education, online sales, and production service platforms continued to improve.

In the first three quarters, Internet platform service companies (mainly providing production service platforms, life service platforms, technological innovation platforms, public service platforms, etc.) achieved business revenue of 282.9 billion yuan, a year-on-year increase of 16.9%, and the growth rate was 3.3 units higher than the first half of the year. Percentage points, accounting for 31.6% of Internet business revenue.

Among them, the companies that focus on online education services continue to grow at a high speed; the business revenue growth of platform companies that provide life services is gradually picking up; the business revenue growth of companies that focus on providing manufacturing and production logistics platform services is higher than the average in the first half of the year. A substantial increase has been achieved; the business of online sales platform companies continues to improve, and business income is growing rapidly.

  Third, income from Internet access services grew at a low rate, and income from Internet data services grew steadily.

In the first three quarters, Internet companies completed 27.21 billion yuan in Internet access and related service revenue, a year-on-year increase of 3.2%; Internet data services (including cloud services, big data services, etc.) revenue was 13.79 billion yuan, a year-on-year increase of 15.5%, a faster growth rate Increased by 1.2% in half a year.

  Operating conditions by region, the growth rate of Internet business revenue in the central region dropped, and the eastern and western regions grew steadily.

In the first three quarters, the eastern region completed an Internet business revenue of 779.8 billion yuan, a year-on-year increase of 15.3%, and the growth rate dropped 0.4 percentage points from the first half of the year, accounting for 91.9% of the national Internet business revenue (excluding cross-regional enterprises).

The central region completed Internet business revenue of 32.32 billion yuan, a year-on-year increase of 12.6%, and the growth rate dropped by 13.4 percentage points from the first half of the year.

The western region completed Internet business revenue of 33.29 billion yuan, an increase of 12.6% year-on-year, and the growth rate was 0.6 percentage points higher than that in the first half of the year.

The Northeast region completed Internet business revenue of 2.98 billion yuan, a year-on-year decrease of 4.7%, and the rate of decline narrowed by 0.1 percentage point from the first half of the year.

  In addition, major provinces have achieved rapid growth, and some provinces have achieved outstanding growth.

In the first three quarters, Beijing (increased by 23.4%), Guangdong (increased by 4.0%), Shanghai (increased by 22.7%), Zhejiang (increased 21.7%) and Fujian (increased 4.6%), which ranked the top 5 in cumulative Internet business revenue, completed the Internet Business income was 746.8 billion yuan, accounting for 88% of the country (excluding cross-regional enterprises), an increase of 0.6 and 0.1 percentage points from the first half of the year and January to August.

There are 21 provinces and cities that have achieved positive growth in Internet business revenue. Among them, Ningxia, Chongqing, and Hainan have increased by more than 30%, while Inner Mongolia, Xinjiang, Gansu, Heilongjiang, Liaoning and other provinces still have a large decline.

  The number of mobile applications (APP) continued to decrease slightly.

As of the end of September, the number of apps monitored on the domestic market in my country was 3.49 million, a decrease of 20,000 from the end of August and a month-on-month decrease of 0.6%.

Among them, the number of apps in the local third-party app store was 2.08 million, and the number of apps in the Apple Store (China) was 1.41 million.

Among them, in September, 120,000 apps were added to the shelves and 140,000 apps were removed.

  The number of game applications declined, but the scale remained ahead.

As of the end of September, the top 4 types of apps in the scale of mobile applications accounted for 58.1%, and other 10 types of apps such as social communications and education accounted for 41.9%.

Among them, the number of game apps reached 868,000, accounting for 24.9% of all apps, a decrease of 30,000 from the end of August.

The number of daily tools, e-commerce and life service apps reached 502,000, 360,000, and 297,000 respectively, ranking second, third, and fourth in scale of mobile applications, accounting for 14.4%, 10.3%, and 8.5%.

  The total distribution of game applications ranked first, and the total distribution of news reading increased month-on-month.

As of the end of September, my country's third-party application stores have distributed a total of 1472.3 billion applications on shelves.

Among them, game downloads ranked first, with 223.9 billion downloads, an increase of 5% from the previous month; music and video downloads ranked second, with 198.2 billion downloads; daily tools, social communication, and system tools The category ranked third, fourth, and fifth with 164.6 billion times, 160.8 billion times, and 133 billion times respectively.

The downloads of life services and news reading reached 124.5 billion and 116.7 billion, an increase of 3.5% and 8.4% respectively.

Among the other types of applications, applications that have been downloaded more than 50 billion times include e-commerce (96.9 billion times), finance (76.8 billion times), education (63.4 billion times), and photography (53.3 billion times). .