The Technical Artist in Games program at Blekinge Institute of Technology is aimed at students who want to work in the gaming or media industry, with courses in both graphics and programming.

Since the start of the program in 2010, 42 students have graduated from the program. This corresponds to eleven percent of the number of students who started the education. Another five people meet the requirements for the degree, without having taken it.

"The drop-off has been gradual"

Student Emil Lindholm has defied the trend and is just about to start the last semester of the education.

- On the first day, our teachers said that many will jump off, so we were aware of it. The drop-off has been gradual, but especially at the heavy courses, he says.

Difficult education to pass

The Technical Artist in Games training focuses on both the technical and the graphic part of game development, which Emil Lindholm believes may be an explanation for the fact that so few finish the education.

- Many people probably find some they like best and change to a more specific education. The program is also very difficult to manage, he says.